set the movieTime of sprite the VideoSprite of me to 0
end
on getPropertyDescriptionList
set p_list to [#VideoSprite: [#comment: "Video Sprite Channel:", #format: #integer, #default: 1]]
return p_list
end
on getBehaviorDescription
return "Rewinds a digital video sprite in the current frame. Attach to a button with the appropriate label." & RETURN & "PARAMETERS:" & RETURN & "ΓÇó Video Sprite - Enter the number of the sprite channel in which the video is displayed."